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↠ CREDITS ↞

SERVICE ROSTER

/// THE CREATOR ///

Palakorn Voramongkol — design, code and artwork.

Ideas, feedback, or a bug that cost you the core? Get in touch with the developer directly.

EMAIL
palakorn@hotmail.com
PHONE
08-666-97771
MADE IN
THAILAND · NUNGPLAY

/// WHAT IT RUNS ON ///

The server is server/tank-server.mjs — node:http, node:crypto and node:fs and nothing else. Iron Frontier installs no dependencies.

The CPU squad thinks in compiled Rust WebAssembly: engine/tank_brain.rs built to assets/wasm/tank_brain.wasm, not in JavaScript.

Movement, shells, base damage and respawns are all decided by the server on a 33 ms tick, so what you see is what actually happened.

/// THE CPU PLAYS FAIR ///

The brain is handed what a pilot in that tank can see — the arena, the walls it has bumped into, the tanks and shells in front of it. It is not given anything a human in the same seat would not have.

Its edge comes from reacting quickly and picking its lane, never from extra sight.

/// THANK YOU FOR PLAYING ///

Every arena is better with someone else holding the other corridor. Thanks for taking a shift on the wall.

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